package
{
	import flash.display.Sprite;
	
	import starling.core.Starling;
	[SWF(width=407,height = 419,backgroundColor=0x333333,frameRate=60)]
	public class MyStage3D extends Sprite
	{
		private var myStarling:Starling;
		
		public function MyStage3D()
		{
			addChild(new Stats);
			
			myStarling = new Starling(Game,stage);
			myStarling.start();
		}
	}
}